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	<title>MsPixel &#187; Marketing Games</title>
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	<description>Bukola Ekundayo blogs about gaming and pop culture.</description>
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		<title>Homophobia on Xbox Live: Here&#8217;s Why</title>
		<link>http://mspixel.com/2009/03/25/homophobia-on-xbox-live-heres-why/</link>
		<comments>http://mspixel.com/2009/03/25/homophobia-on-xbox-live-heres-why/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 16:30:46 +0000</pubDate>
		<dc:creator>Bukola Ekundayo</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[How Game Companies Can Use Social Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Women and Gaming]]></category>
		<category><![CDATA[gay gamers]]></category>
		<category><![CDATA[homophobes on xbox live]]></category>
		<category><![CDATA[homosexuality and gaming]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://mspixel.com/?p=464</guid>
		<description><![CDATA[Have you jumped off of Xbox Live due to homophobic comments from your fellow gamers? Well I&#8217;ve got the answer. Some of the people behind Live are homophobes too.  Jamie Durrant is a gay video game producer at Microsoft who works with a team of homophobes. I can&#8217;t decide what shocks me more. The fact [...]]]></description>
			<content:encoded><![CDATA[<p></p><p style="text-align: center;"><span style="color: #0000ee; text-decoration: underline;"><a href="http://mspixel.com/wp-content/uploads/2009/03/box-designer.jpg"><img class="alignnone size-medium wp-image-465 aligncenter" title="box-designer" src="http://mspixel.com/wp-content/uploads/2009/03/box-designer-165x300.jpg" alt="Jamie Durrant" width="165" height="300" /></a></span></p>
<p style="text-align: left;">Have you jumped off of Xbox Live due to homophobic comments from your fellow gamers? Well I&#8217;ve got the answer. Some of the people behind Live are homophobes too. <span id="more-464"></span></p>
<p><a href="http://www.dailymail.co.uk/news/article-1164359/Xbox-designer-sues-Microsoft-Fag-Boy-jibes-work.html?ITO=1490" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.dailymail.co.uk');">Jamie Durrant is a gay video game producer at Microsoft who works with a team of homophobes.</a> I can&#8217;t decide what shocks me more. The fact that Mr. Durant endured name calling like &#8220;Fag Boy Jim&#8221;. Or the sad realization that the people taunting him were grown men who should have known better. </p>
<p>I&#8217;m sure there are lovely and open minded people working at Microsoft. Unfortunately, the company is allowing itself to be seen as a homophobic sausage den. I don&#8217;t feel comfortable gaming online for this very reason: I&#8217;m sure to encounter sexual harassment. As a woman who would like to work in the gaming industry I&#8217;m incredibly disappointed. </p>
<p><a href="http://arstechnica.com/gaming/news/2009/02/microsoft-admits-to-defends-banning-lesbian-xbox-live-user.ars" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/arstechnica.com');">It&#8217;s time to carefully revise the community standard&#8217;s on Live so that gay gamers are not punished for being harassed</a>. I also see a business need to recognize the diversity of employees and customers in a business as global as gaming. Revising HR standards to embrace the diversity of today&#8217;s workforce would be a great first step.</p>
<p>[Via - <a href="http://www.dailymail.co.uk/news/article-1164359/Xbox-designer-sues-Microsoft-Fag-Boy-jibes-work.html?ITO=1490" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.dailymail.co.uk');">DailyMail</a>]</p>
<p>Update: I want to thank my readers (<a href="http://eye-shuh.blogspot.com/" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/eye-shuh.blogspot.com');">Eye-Shuh</a> and <a href="http://vorpalbunnyranch.blogspot.com/" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/vorpalbunnyranch.blogspot.com');">Denis</a>) for pointing out that this case is still being investigated. These are alleged claims. But I&#8217;m definitely interested in the story. I believe it&#8217;s worth discussing and I&#8217;ll be following it to see how it develops.</p>
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		<title>Video Game Testing 1&#8230;2&#8230;3&#8230;</title>
		<link>http://mspixel.com/2009/03/11/video-game-testing-123/</link>
		<comments>http://mspixel.com/2009/03/11/video-game-testing-123/#comments</comments>
		<pubDate>Wed, 11 Mar 2009 22:24:37 +0000</pubDate>
		<dc:creator>Bukola Ekundayo</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[How Game Companies Can Use Social Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Kaos Studios]]></category>
		<category><![CDATA[Mitch Cross]]></category>
		<category><![CDATA[so you wanna be a video game tester?]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[video game testing]]></category>

		<guid isPermaLink="false">http://mspixel.com/?p=421</guid>
		<description><![CDATA[For some, video game testing is a great way to break into the gaming industry. So if you want a career in gaming, I might have the right gig for you! Today I received a note from Kaos Studios&#8217; Mitch Cross. We&#8217;re actually going to be running a focus group very soon! Check out the [...]]]></description>
			<content:encoded><![CDATA[<p></p><p style="text-align: center;"><img class="alignnone size-full wp-image-422" title="kaos" src="http://mspixel.com/wp-content/uploads/2009/03/kaos.jpg" alt="kaos tester flyer" width="300" height="200" /></p>
<p>For some, video game testing is a great way to break into the gaming industry. So if you want a career in gaming, I might have the right gig for you! Today I received a note from Kaos Studios&#8217; Mitch Cross. <span id="more-421"></span></p>
<p>We&#8217;re actually going to be running a focus group very soon!</p>
<blockquote><p>Check out the flyer I&#8217;ve posted in our group and message me with your email if interested and I will get you a questionnaire and more information.</p>
<p>THANKS!</p>
<p>Mitch Gross<br />
Community Manager<br />
THQ|Kaos Studios</p></blockquote>
<p style="text-align: left;">It seems like this is closer to a focus group rather than a game testing session but it&#8217;s a great oppotunity for game tester newbies. If you want to learn more, join <a href="http://www.facebook.com/group.php?gid=22284963344" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.facebook.com');">Kaos&#8217;s Facebook Group</a> and send a message to Mitch. </p>
<p style="text-align: left;">For more information on becoming an awesome video game tester check out Nixie&#8217;s post,<a href="http://nixiepixel.com/blog/index.php/video-game-testing" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/nixiepixel.com');"> So You Wanna Be a Video Game Tester?</a></p>
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		<title>My Cat Ate My Video Game Ad</title>
		<link>http://mspixel.com/2009/02/16/my-cat-ate-my-video-game-ad/</link>
		<comments>http://mspixel.com/2009/02/16/my-cat-ate-my-video-game-ad/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 22:05:35 +0000</pubDate>
		<dc:creator>Bukola Ekundayo</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Marketing Games]]></category>
		<category><![CDATA[cat advertising]]></category>
		<category><![CDATA[f.e.a.r. 2]]></category>
		<category><![CDATA[lol cats]]></category>

		<guid isPermaLink="false">http://mspixel.com/?p=347</guid>
		<description><![CDATA[Well not exactly.  This might be a first for the video game industry. Using our beloved LoL Cats to sell us stuff. Cat-Advertising.  [Via - Gawker] Share it if you like it!]]></description>
			<content:encoded><![CDATA[<p></p><p>Well not exactly.  This might be a first for the video game industry. Using our beloved LoL Cats to sell us stuff. Cat-Advertising. </p>
<p style="text-align: center;"><span style="color: #0000ee; text-decoration: underline;"><a href="http://mspixel.com/wp-content/uploads/2009/02/cat.jpg"><img class="alignnone size-medium wp-image-348" title="cat" src="http://mspixel.com/wp-content/uploads/2009/02/cat-300x300.jpg" alt="Cats and fear 2" width="300" height="300" /><span id="more-347"></span><br />
</a></span></p>
<p style="text-align: center;"><span style="color: #0000ee; text-decoration: underline;"><a href="http://mspixel.com/wp-content/uploads/2009/02/cat.jpg"></a><a href="http://mspixel.com/wp-content/uploads/2009/02/cat2.jpg"><img class="alignnone size-medium wp-image-350 aligncenter" title="cat2" src="http://mspixel.com/wp-content/uploads/2009/02/cat2-300x204.jpg" alt="" width="300" height="204" /></a></span></p>
<p style="text-align: center;"><a href="http://mspixel.com/wp-content/uploads/2009/02/cat3.jpg"><img class="alignnone size-medium wp-image-351" title="cat3" src="http://mspixel.com/wp-content/uploads/2009/02/cat3-300x229.jpg" alt="" width="300" height="229" /></a></p>
<p style="text-align: center;">[Via -<a href="http://gawker.com/5154567/stray-black-cats-roam-london-selling-video-games" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/gawker.com');"> Gawker</a>]</p>
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		<title>Marketing to Girl Gamers</title>
		<link>http://mspixel.com/2009/02/09/marketing-to-girl-gamers/</link>
		<comments>http://mspixel.com/2009/02/09/marketing-to-girl-gamers/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 12:24:59 +0000</pubDate>
		<dc:creator>Bukola Ekundayo</dc:creator>
				<category><![CDATA[Marketing Games]]></category>
		<category><![CDATA[IMAGINE]]></category>
		<category><![CDATA[imagine fashion party]]></category>
		<category><![CDATA[ubisoft]]></category>

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		<description><![CDATA[  Is this how people should market to girl gamers? I have a couple of thoughts. I don&#8217;t know what this game is about (based on the box art) The use of real poeple on the cover makes me doubt the quality of the game.  My god that picture is the definition of cheesy.  Bring [...]]]></description>
			<content:encoded><![CDATA[<p></p><p style="text-align: center;"> </p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-338 aligncenter" title="imagine-fashion-party-212x300" src="http://mspixel.com/wp-content/uploads/2009/02/imagine-fashion-party-212x300.jpg" alt="" width="212" height="300" /></p>
<p style="text-align: left;">Is this how people should market to girl gamers?</p>
<p style="text-align: left;">I have a couple of thoughts.</p>
<ul>
<li>I don&#8217;t know what this game is about (based on the box art)</li>
<li>The use of real poeple on the cover makes me doubt the quality of the game. </li>
<li>My god that picture is the definition of cheesy. </li>
<li>Bring on the cheese!</li>
</ul>
<div>What do you think?</div>
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		<title>The Inevitable Re-Branding of Lara Croft &#8211; Part 2</title>
		<link>http://mspixel.com/2009/01/30/the-inevitable-re-branding-of-lara-croft-part-2/</link>
		<comments>http://mspixel.com/2009/01/30/the-inevitable-re-branding-of-lara-croft-part-2/#comments</comments>
		<pubDate>Fri, 30 Jan 2009 20:38:04 +0000</pubDate>
		<dc:creator>Bukola Ekundayo</dc:creator>
				<category><![CDATA[Branding and Video Games]]></category>
		<category><![CDATA[advertising video games]]></category>
		<category><![CDATA[brand and video games]]></category>
		<category><![CDATA[brand management and video games]]></category>
		<category><![CDATA[branding tomb raider]]></category>
		<category><![CDATA[gaming and brands]]></category>
		<category><![CDATA[lara]]></category>
		<category><![CDATA[lara croft]]></category>
		<category><![CDATA[marketing video games]]></category>
		<category><![CDATA[Tomb Raider]]></category>

		<guid isPermaLink="false">http://mspixel.com/?p=276</guid>
		<description><![CDATA[This is Part Two of the series &#8220;The Inevitable Re-Branding of Lara Croft&#8221; This has been reposted from my weekly column at Dawdle.  How to Re-Brand Lara Croft 1) Fix the Game Play Already!  Why is that we&#8217;re still complaining about bogus camera angles and spotty game play in the TR franchise? The developers have had 8 chances [...]]]></description>
			<content:encoded><![CDATA[<p></p><div class="entry-content">
<p>This is Part Two of the series &#8220;The Inevitable Re-Branding of Lara Croft&#8221; This has been reposted from my <a href="http://blog.dawdle.com/2009/01/in-inevitable-rebranding-lara-croft.html" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/blog.dawdle.com');">weekly column at Dawdle. </a></p>
<h3>How to Re-Brand Lara Croft</h3>
<p><img class="alignnone size-full wp-image-292" title="lara_croft_tomb_raider_anni" src="http://mspixel.com/wp-content/uploads/2009/01/lara_croft_tomb_raider_anni.jpg" alt="" width="400" height="266" /><span id="more-276"></span></p>
<p><strong>1) Fix the Game Play Already! </strong></p>
<p><strong><span style="font-weight: normal;">Why is that we&#8217;re still complaining about bogus camera angles and spotty game play in the TR franchise? The developers have had 8 chances to fix this and they&#8217;ve faield each time. If the idea to make Lara more female friendly is actually code for &#8220;we want to attract casual gamers&#8221; then fixing the mechanics of the game becomes more essential. Core gamers will complain and learn to put up with sub par gaming mechanics. Casual gamers will simply walk away.     </span></strong></p>
<div><span>   </p>
<div><span><strong>2) Go Beyond the Sexy</strong></span></div>
<div><span>Lara was born during a time when sex in games and digital nudity were avant garde. Now it&#8217;s common place. Shed more light on Lara&#8217;s personality traits. She needs to become a full blown character that makes me laugh, cry, cringe, marvel and scream at the same time.  Full and impossibly flawed characters like <a href="http://www.us.playstation.com/uncharted/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.us.playstation.com');">Uncharted&#8217;s<img id="snap_com_shot_link_icon" class="snap_preview_icon" src="http://i.ixnp.com/images/v3.64/t.gif" alt="" /></a><span> Nathan Drake</span> and<a href="http://metalgear.wikia.com/wiki/Solid_Snake" onclick="javascript:pageTracker._trackPageview ('/outbound/metalgear.wikia.com');">Metal Gear Solid&#8217;s<img id="snap_com_shot_link_icon" class="snap_preview_icon" src="http://i.ixnp.com/images/v3.64/t.gif" alt="" /></a><span> Solid Snake</span> have intense fan followings. Men don&#8217;t want to admit it but they&#8217;ve got a <a href="http://www.mtv.com/ontv/dyn/bromance/series.jhtml" onclick="javascript:pageTracker._trackPageview ('/outbound/www.mtv.com');">Bromance<img id="snap_com_shot_link_icon" class="snap_preview_icon" src="http://i.ixnp.com/images/v3.64/t.gif" alt="" /></a> with Nathan and Snake that rivals the love affair they have with Lara. Women also love yearn for lovable characters. Gender doesn&#8217;t play that big of a role. In the end people want to love their characters. </span></div>
<div>It&#8217;s easy to marvel at Lara&#8217;s impossible physique. But she&#8217;s almost too perfect. When I think of compelling and strong women in media my mind drifts to <span>Sigourney Weaver</span> in <a href="http://www.imdb.com/title/tt0078748/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.imdb.com');">Alien<img id="snap_com_shot_link_icon" class="snap_preview_icon" src="http://i.ixnp.com/images/v3.64/t.gif" alt="" /></a>, Julia Roberts in<span> <a href="http://www.imdb.com/title/tt0195685/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.imdb.com');">Erin Brockovich<img id="snap_com_shot_link_icon" class="snap_preview_icon" src="http://i.ixnp.com/images/v3.64/t.gif" alt="" /></a> or </span><span><a href="http://www.youtube.com/watch?v=-czwy-aVbbU" onclick="javascript:pageTracker._trackPageview ('/outbound/www.youtube.com');">Uma Thurman in Kill Bill<img id="snap_com_shot_link_icon" class="snap_preview_icon" src="http://i.ixnp.com/images/v3.64/t.gif" alt="" /></a>. Lara is starting to remind me of Halle Berry in Catwoman. A stale and failed attempt at creating a strong female character. </span></div>
<div><span><strong>3) A New Aesthetic?</strong></span></div>
<div><a href="http://mspixel.com/wp-content/uploads/2009/01/laracroft_021.jpg"><img class="alignnone size-full wp-image-291 alignright" style="float: right;" title="laracroft_021" src="http://mspixel.com/wp-content/uploads/2009/01/laracroft_021.jpg" alt="" width="160" height="120" /></a></div>
<div>The answer lies in making the game easier to play and bringing more of Lara&#8217;s humanity into the branding and promotion of the game. She&#8217;s a sex symbol and that&#8217;s ok. But lust for Lara Croft is so last century. There is no thrill in playing a game with a flat (albeit magincally endowed) character. </div>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p></span></div>
</div>
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		<title>Lara&#8217;s Coming Back to the Movies [NOOO!!!]</title>
		<link>http://mspixel.com/2009/01/28/laras-coming-back-to-the-movies-nooo/</link>
		<comments>http://mspixel.com/2009/01/28/laras-coming-back-to-the-movies-nooo/#comments</comments>
		<pubDate>Wed, 28 Jan 2009 15:36:41 +0000</pubDate>
		<dc:creator>Bukola Ekundayo</dc:creator>
				<category><![CDATA[Branding and Video Games]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[I'm sick of lara croft]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[tomb raider fatigue]]></category>

		<guid isPermaLink="false">http://mspixel.com/?p=321</guid>
		<description><![CDATA[Ngai just posted about this on Twitter. Lara Croft is set to make a return to the movies. The movie will be a key component of the Tomb Raider rebranding effort. I wish them the best of luck. I just hope it makes me less sick of her. Am I experiencing Tomb Raider fatigue? [Stares [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><a href="twitter.com/ncroal" target="_blank">Ngai</a> just posted about this on Twitter. <a href="http://www.hollywoodreporter.com/hr/content_display/news/e3i85756b4e0ca108bcbccf4b63bf6221ff" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.hollywoodreporter.com');">Lara Croft is set to make a return to the movies. </a>The movie will be a key component of the Tomb Raider <a href="http://is.gd/huJg" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/is.gd');">rebranding</a> effort. I wish them the best of luck. I just hope it makes me less sick of her. Am I experiencing Tomb Raider fatigue? [Stares at Ms. Pixel banner and screams]</p>
<p>[Via - <a href="twitter.com/ncroal" target="_blank">NGai</a> and <a href="http://www.hollywoodreporter.com/" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.hollywoodreporter.com');">Hollywood Reporter</a>]</p>
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		<title>The Inevitable Re-Branding of Lara Croft &#8211; Part 1</title>
		<link>http://mspixel.com/2009/01/28/the-inevitable-re-branding-of-lara-croft-part-1/</link>
		<comments>http://mspixel.com/2009/01/28/the-inevitable-re-branding-of-lara-croft-part-1/#comments</comments>
		<pubDate>Wed, 28 Jan 2009 15:24:23 +0000</pubDate>
		<dc:creator>Bukola Ekundayo</dc:creator>
				<category><![CDATA[Branding and Video Games]]></category>
		<category><![CDATA[advertising video games]]></category>
		<category><![CDATA[brand and video games]]></category>
		<category><![CDATA[brand management and video games]]></category>
		<category><![CDATA[branding tomb raider]]></category>
		<category><![CDATA[gaming and brands]]></category>
		<category><![CDATA[lara]]></category>
		<category><![CDATA[lara croft]]></category>
		<category><![CDATA[marketing video games]]></category>
		<category><![CDATA[Tomb Raider]]></category>

		<guid isPermaLink="false">http://mspixel.com/?p=275</guid>
		<description><![CDATA[This is part One of the series &#8220;The Inevitable Re-Branding of Lara Croft&#8221; I&#8217;m a fan of the Tomb Raider (TR) series. I knew in the back of my mind that Underworld was coming out last fall. However, I never saw the usual gaming blogger buzz and tweets of anticipation that lead up to a hot game&#8217;s release. [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><em><a href="http://mspixel.com/wp-content/uploads/2009/01/lara_croft_tomb_raider_anni.jpg"><img class="alignright size-medium wp-image-292" title="lara_croft_tomb_raider_anni" src="http://mspixel.com/wp-content/uploads/2009/01/lara_croft_tomb_raider_anni-300x219.jpg" alt="" width="300" height="219" /></a>This is part One of the series &#8220;The Inevitable Re-Branding of Lara Croft&#8221;</em></p>
<p style="text-align: left;">I&#8217;m a fan of the Tomb Raider (TR) series<img id="snap_com_shot_link_icon" class="snap_preview_icon" src="http://i.ixnp.com/images/v3.64/t.gif" alt="" /><span>. I knew in the back of my mind that <a href="http://www.dawdle.com/search.php/1/1/Video_Games=1/Systems=1/Accessories=1/tomb_raider_underworld" title="I bet they picked the name Underworld because of the Kate Beckinsdale movie." target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.dawdle.com');">Underworld<img id="snap_com_shot_link_icon" class="snap_preview_icon" src="http://i.ixnp.com/images/v3.64/t.gif" alt="" /></a> was coming out last fall. However, I never saw the usual gaming blogger buzz and tweets of anticipation that lead up to a hot game&#8217;s release. <strong>I think we&#8217;re all kind of done with Tomb Raider. And I&#8217;m so incredibly sick of my banner right now.</strong> I haven&#8217;t found the time to get into photoshop to erase her out of it and come up with my a new logo. [I'll be doing that this weekend]</span></p>
<p>Here is what every Tomb Raider game entails:<span id="more-275"></span></p>
<ul>
<li>Predictable puzzles and trails </li>
<li>Lara&#8217;s gorgeous physique running through a jungle  </li>
<li>A lame and uninspriring villian </li>
<li>Pummeling said villain with a gazillion bullets </li>
<li>The End </li>
</ul>
<div class="entry-content">
<div>The game isn&#8217;t worth 60 dollars. It&#8217;s too much like the 7 installments that came before it. </div>
<div><span><strong>A Bomb Named Underworld</strong></span></div>
<div><span><br />
</span>Underworld didn&#8217;t do as well as its previous installments. <a href="http://www.gamesindustry.biz/articles/eidos-shares-plunge-25-percent-on-bad-news" onclick="javascript:pageTracker._trackPageview ('/outbound/www.gamesindustry.biz');">The dismal sales led Eidos&#8217; stock to plunge.<img id="snap_com_shot_link_icon" class="snap_preview_icon" src="http://i.ixnp.com/images/v3.64/t.gif" alt="" /></a> To remedy the problem Eidos wants to re-brand Lara Croft as<a href="http://www.joystiq.com/2009/01/12/eidos-looking-to-reinvent-croft-again/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.joystiq.com');"> &#8221;more female friendly&#8221; to widen it&#8217;s potential consumer base.<img id="snap_com_shot_link_icon" class="snap_preview_icon" src="http://i.ixnp.com/images/v3.64/t.gif" alt="" /></a><span> Yes. Thats right. Women are to blame for Underworld bombing. Not the mechanical game play issues that have plagued Tomb Raider since its birth. Or the fact that Eidos has played their &#8216;digital boob card&#8217; a few times too many.</span></div>
<div><span><strong>Lara&#8217;s (Overloaded) Sex Appeal</strong></span></div>
<div>
<div><strong><br />
</strong></div>
<p><strong></strong></p>
<div><strong></strong><span>I know <a href="http://www.variety.com/review/VE1117939093.html?categoryid=1079&amp;cs=1" onclick="javascript:pageTracker._trackPageview ('/outbound/www.variety.com');">plenty<img id="snap_com_shot_link_icon" class="snap_preview_icon" src="http://i.ixnp.com/images/v3.64/t.gif" alt="" /></a> of <a href="http://nixiepixel.com/blog/index.php/blame-the-boobs-the-chest-chronicles-of-" onclick="javascript:pageTracker._trackPageview ('/outbound/nixiepixel.com');">female<img id="snap_com_shot_link_icon" class="snap_preview_icon" src="http://i.ixnp.com/images/v3.64/t.gif" alt="" /></a> <a href="http://viera.nu/?p=299" onclick="javascript:pageTracker._trackPageview ('/outbound/viera.nu');">gamers that adore<img id="snap_com_shot_link_icon" class="snap_preview_icon" src="http://i.ixnp.com/images/v3.64/t.gif" alt="" /></a> Tomb Raider in spite of Lara&#8217;s intended gamer boy appeal. This is what she is known for. And Eidos worked so very hard to pigeonhole Lara as a sex symbol:</span></div>
<div><span><a href="http://dawdleblog.typepad.com/.a/6a00e54eec256b8833010536e7dd28970b-pi" onclick="javascript:pageTracker._trackPageview ('/outbound/dawdleblog.typepad.com');"><img class="at-xid-6a00e54eec256b8833010536e7dd28970b  alignright" style="float: right;" title="Dumbest pose ever" src="http://dawdleblog.typepad.com/.a/6a00e54eec256b8833010536e7dd28970b-320pi" border="0" alt="Dumbest pose ever" /></a></span></div>
<div><span><strong>1) </strong></span>Her breasts are huge.</div>
<div><span><strong>2) </strong></span>She was one of the first women in gaming to break into mainstream pop culture. The Tomb Raider films were headed by fellow sex symbol (now turned uber mother) Angelina Jolie. </div>
<div><a href="http://www.joystiq.com/2008/11/07/lara-croft-claims-to-be-an-archaeologist/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.joystiq.com');"><span><strong>3)</strong></span> Before a TR release a vacant model dressed like Lara Croft is put on display for gamer boy consumption.<img id="snap_com_shot_link_icon" class="snap_preview_icon" src="http://i.ixnp.com/images/v3.64/t.gif" alt="" /></a>   </div>
<p><strong></strong></p>
</div>
<div>This was an effective strategy for the 90&#8242;s. The industry picked up on the more vocal and male components of the gaming segment and gave them what they wanted. With that said, it&#8217;s impossible to turn back now. She is a sex symbol to be embraced or passed over.Her handlers should either accept that or move on. </div>
<p> </p>
</div>
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		<title>A Bomb Named Chun-Li?</title>
		<link>http://mspixel.com/2009/01/27/a-bomb-named-chun-li/</link>
		<comments>http://mspixel.com/2009/01/27/a-bomb-named-chun-li/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 16:36:24 +0000</pubDate>
		<dc:creator>Bukola Ekundayo</dc:creator>
				<category><![CDATA[Branding and Video Games]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Marketing Games]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[street fighter 4]]></category>
		<category><![CDATA[Street Fighter: The Legend of Chun-Li]]></category>

		<guid isPermaLink="false">http://mspixel.com/?p=297</guid>
		<description><![CDATA[I loved playing Street Fighter on the Super NES. There was only one female character back then. And her name was Chun-Li. She was cute and powerful. Most importantly, she had massive thunder thighs. Chun-Li&#8217;s gravity defying kicks and combos set the mold for female fighters that followed. Capcom is attempting to revive the Street [...]]]></description>
			<content:encoded><![CDATA[<p></p><p style="text-align: center;"><img class="alignnone size-full wp-image-312 aligncenter" title="bomb" src="http://mspixel.com/wp-content/uploads/2009/01/bomb.jpg" alt="A Bomb Named Chun-Li" width="250" height="400" /></p>
<p><a href="http://mspixel.com/wp-content/uploads/2009/01/bomb.jpg"></a>I loved playing Street Fighter on the Super NES. There was only one female character back then. And her name was Chun-Li. She was cute and powerful. Most importantly, she had massive thunder thighs. Chun-Li&#8217;s gravity defying kicks and combos set the mold for female fighters that followed. <span id="more-297"></span></p>
<p><img class="alignnone size-medium wp-image-313 alignright" style="float: right;" title="game-package" src="http://mspixel.com/wp-content/uploads/2009/01/game-package-209x300.png" alt="" width="209" height="300" /></p>
<p><a href="http://mspixel.com/2008/09/29/chun-li-the-new-face-of-street-fighter/" target="_blank">Capcom is attempting to revive the Street Figher brand by leaning on Chun-Li&#8217;s star power. </a>They&#8217;ve placed her front and center on the game packaging for the new Street Fighter game. Unfortunately, they&#8217;ve allowed the movie industry to mangle the next street figher movie.</p>
<p>Streetfigher: The Legend of Chun-Li is shaping up to be an awful straight-to-DVD bomb. The movie&#8217;s producers seleceted a size zero light weight to play Chun- Li.  And I suspect she&#8217;s lacking in acting chops because she wasn&#8217;t given any lines in the trailer. </p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="433" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="flashvars" value="object_ID=863597&amp;downloadURL=http://moviesmovies.ign.com/movies/video/article/941/941565/street_fighter_cl_trlr_010609_flvlowwide.flv&amp;allownetworking=" /><param name="src" value="http://videomedia.ign.com/ev/ev.swf" /><embed type="application/x-shockwave-flash" width="433" height="360" src="http://videomedia.ign.com/ev/ev.swf" flashvars="object_ID=863597&amp;downloadURL=http://moviesmovies.ign.com/movies/video/article/941/941565/street_fighter_cl_trlr_010609_flvlowwide.flv&amp;allownetworking="></embed></object></p>
<p style="text-align: center;"> </p>
<p>[Via - <a href="http://www.iwatchstuff.com/2009/01/street_fighter_the_chunli_trai.php" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.iwatchstuff.com');">I Watch Stuff]</a></p>
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		<title>So What If It&#8217;s a Fake Viral Video?</title>
		<link>http://mspixel.com/2008/11/19/so-what-if-its-a-fake-viral-video/</link>
		<comments>http://mspixel.com/2008/11/19/so-what-if-its-a-fake-viral-video/#comments</comments>
		<pubDate>Wed, 19 Nov 2008 23:03:12 +0000</pubDate>
		<dc:creator>Bukola Ekundayo</dc:creator>
				<category><![CDATA[How Game Companies Can Use Social Media]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Viral marketing]]></category>

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		<description><![CDATA[Today, I came across this video from Alice of Wonderland. It&#8217;s probably a marketing stunt but I honestly don&#8217;t care. It&#8217;s clocked over 300,000 views on Youtube after being posted for less than 24 hours. My fellow tech bloggers and youtubers don&#8217;t seem to care if it&#8217;s fake either. *[C]ould be fake, could be marketing, [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Today, I came across<a href="http://www.youtube.com/watch?v=NlMYWuGUZlM" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.youtube.com');"> this video</a> from Alice of <a href="http://www.wonderlandblog.com/wonderland/2008/11/bike-hero.html" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.wonderlandblog.com');">Wonderland</a>. It&#8217;s probably a marketing stunt but I honestly don&#8217;t care. It&#8217;s clocked over 300,000 views on Youtube after being posted for less than 24 hours. My fellow tech bloggers and youtubers don&#8217;t seem to care if it&#8217;s fake either.</p>
<blockquote><p><a href="http://www.wonderlandblog.com/wonderland/2008/11/bike-hero.html" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.wonderlandblog.com');">*[C]</a><a href="http://www.wonderlandblog.com/wonderland/2008/11/bike-hero.html" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.wonderlandblog.com');">ould be fake, could be marketing, is <em>beyond awesome</em>. I italicised that, because it <em>so is</em>.</a> [ Alice - <a href="http://www.wonderlandblog.com/" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.wonderlandblog.com');">Wonderland]</a></p>
<p><a href="http://waxy.org/links/archive/2008/11/index.shtml" onclick="javascript:pageTracker._trackPageview ('/outbound/waxy.org');">*Most likely a commercial viral, and maybe even fake, but does it matter? beyond awesome </a>[ Andy Baio -<a href="http://waxy.org" onclick="javascript:pageTracker._trackPageview ('/outbound/waxy.org');"> Waxy.org</a>]</p>
<div id="gJpdxJCAW2g" class="watch-comment-entry">
<div>
<div><a href="http://www.youtube.com/user/espenlg" class="watch-comment-auth" rel="nofollow" onclick="javascript:pageTracker._trackPageview ('/outbound/www.youtube.com');">*espenlg</a> (8 minutes ago) &#8211; I hope you guys understand this is just a fake viral ad for Guitar Hero? Cool though <img src='http://mspixel.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  [ Via -  <a href="http://www.youtube.com/watch?v=NlMYWuGUZlM" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.youtube.com');">Bike Hero Comments</a>]<a href="http://www.youtube.com/user/bnuiransder" class="watch-comment-auth" rel="nofollow" onclick="javascript:pageTracker._trackPageview ('/outbound/www.youtube.com');"> </a></div>
<div>*<a href="http://www.youtube.com/user/bnuiransder" class="watch-comment-auth" rel="nofollow" onclick="javascript:pageTracker._trackPageview ('/outbound/www.youtube.com');">bnuiransder</a> <span class="watch-comment-time"> (7 minutes ago)</span> If that is&#8230; still pretty awesome. [ Via -  <a href="http://www.youtube.com/watch?v=NlMYWuGUZlM" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.youtube.com');">Bike Hero Comments</a>]</div>
<div id="comment_vote_gJpdxJCAW2g" class="watch-comment-voting"><span class="watch-comment-score watch-comment-gray"> </span></div>
</div>
</div>
</blockquote>
<p style="text-align: left;">My takeaway? You can&#8217;t beat delicious content. Even if it&#8217;s a bloated marketing scheme. It looks like this took one LONG take. But it was definitely worth it. <strong><br />
</strong></p>
<p style="text-align: center;"><a href="http://www.youtube.com/watch?v=NlMYWuGUZlM" onclick="javascript:pageTracker._trackPageview ('/outbound/www.youtube.com');"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/NlMYWuGUZlM" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/NlMYWuGUZlM"></embed></object></a></p>
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		<title>The Game That Could Save Us All</title>
		<link>http://mspixel.com/2008/09/24/the-game-that-could-save-us-all/</link>
		<comments>http://mspixel.com/2008/09/24/the-game-that-could-save-us-all/#comments</comments>
		<pubDate>Wed, 24 Sep 2008 17:23:14 +0000</pubDate>
		<dc:creator>Bukola Ekundayo</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[How Game Companies Can Use Social Media]]></category>
		<category><![CDATA[The Pixel Life]]></category>
		<category><![CDATA[Institute for the Future]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[mmoS]]></category>
		<category><![CDATA[Superstruct]]></category>

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		<description><![CDATA[The Institute for the Future is launching an MMO (Massively Multiplayer Online Game) to save the world. Superstruct aims to &#8220;address real-world problems by harnessing the wisdom of the crowds.&#8221; The game&#8217;s release comes on the heels of the biggest economic crisis since the Great Depression. With many people feeling powerless against the tide of [...]]]></description>
			<content:encoded><![CDATA[<p></p><p style="text-align: center;"><img class="alignnone size-full wp-image-174 aligncenter" title="picture_3_540x2601" src="http://mspixel.com/wp-content/uploads/2008/09/picture_3_540x2601.png" alt="" width="500" height="240" /></p>
<p>The <a href="www.iftf.org" target="_blank">Institute for the Future</a> is launching an MMO (Massively Multiplayer Online Game) to save the world. <a href="http://www.iftf.org/node/2317" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.iftf.org');">Superstruct</a> aims to &#8220;address real-world problems by harnessing the wisdom of the crowds.&#8221;  The game&#8217;s release comes on the heels of the biggest economic crisis since the Great Depression. With many people feeling powerless against the tide of changing times, SuperStruct offers the chance to collaborate with others to address the culmination of the human race&#8217;s folly in 2019.</p>
<p><strong>An MMO that lives in Social Media</strong></p>
<p>Superstruct is played on forums, blogs, videos, wikis, and perhaps even twitter. Players are presented with bleak scenarios of the future and react. I know this might be difficult for some to wrap their heads around (I&#8217;m still figuring this out myself) so I&#8217;ve developed a quick guide on how to play the game when it launches on October 6, 2008.</p>
<p><strong>How to Play</strong></p>
<p><strong>1. Read the Scenario (Living life 10 years from now)</strong><strong><br />
</strong></p>
<p>Put on your imagination cap. It is the year 2019. A computer called the Global Extinction Awareness System (GEAS) is now live and has delivered a forecast on the threats facing the human race. The initial report lists five main threats to humanity: Quarantine, Ravenous, Power Struggle, Outlaw Planet, and Generation Exile. The forecast predicts that these will culminate in our eventual extinction in 2040.</p>
<p>Ok you can take off your imagination cap now. Notice how the threats listed could all conceivably happen. The scenarios are defined by a unique set of &#8220;future parameters&#8221; taken from the IFTF&#8217;s forecast research.  Wars over energy resources and global hunger issues are real and could worsen in the future. The IFTF hopes that this game will get people thinking about how we could deal with these threats in the coming years.</p>
<p>[Via - <a href="http://www.iftf.org/node/2317" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.iftf.org');">IFTF</a> ]</p>
<p><strong>2. Using Social Media to Play</strong></p>
<p>Now its time to play! Put your cap back on. Imagine yourself living life within these parameters. The Ravenous Scenario foresees the collapse of the food supply chain in 2019. We are inventing new ways to feed ourselves. The video below describes this Superthreat.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/44tsI4IzGcg&amp;eurl" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/44tsI4IzGcg&amp;eurl"></embed></object></p>
<p>Mexico, China, Middle East and the processed food industry are the hardest hit. In Austria over 100 university students have mounted trains with hatchets and bio hazard bags. The students are calling for the slaughter of the region&#8217;s chickens after the birds were diagnosed with the Avian Flu.</p>
<p>Would you travel to Austria to participate in the University student riot? Would you take similar actions if you found out your local food supply had been contaminated and were faced with government inaction? How has life changed for your family, friends and community? Document your journey. Set up a video blog, twitter account or join a forum to discuss solutions to these problems.</p>
<p><strong>3. Stay tuned for more information on SuperStruct. </strong></p>
<p>The game is set to launch on October 6, 2008. More information on the game can be found<a href="http://www.superstructgame.org/" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.superstructgame.org');"> here. </a>You can also connect to over 700 people on the SuperStruct Facebook group <a href="http://www.new.facebook.com/group.php?gid=50607186328" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.new.facebook.com');">here. </a></p>
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