This is part One of the series “The Inevitable Re-Branding of Lara Croft”
I’m a fan of the Tomb Raider (TR) series
. I knew in the back of my mind that Underworld
was coming out last fall. However, I never saw the usual gaming blogger buzz and tweets of anticipation that lead up to a hot game’s release. I think we’re all kind of done with Tomb Raider. And I’m so incredibly sick of my banner right now. I haven’t found the time to get into photoshop to erase her out of it and come up with my a new logo. [I'll be doing that this weekend]
Here is what every Tomb Raider game entails:
- Predictable puzzles and trails
- Lara’s gorgeous physique running through a jungle
- A lame and uninspriring villian
- Pummeling said villain with a gazillion bullets
- The End
Underworld didn’t do as well as its previous installments. The dismal sales led Eidos’ stock to plunge.
To remedy the problem Eidos wants to re-brand Lara Croft as ”more female friendly” to widen it’s potential consumer base.
Yes. Thats right. Women are to blame for Underworld bombing. Not the mechanical game play issues that have plagued Tomb Raider since its birth. Or the fact that Eidos has played their ‘digital boob card’ a few times too many.
of female
gamers that adore
Tomb Raider in spite of Lara’s intended gamer boy appeal. This is what she is known for. And Eidos worked so very hard to pigeonhole Lara as a sex symbol:
